pick random unit in unit group(units in region (convert circle with radious 0.2 and posiion (position of bunker you are using)) with maximum amount of 1)
and do actions:
{
kill picked unit
}
I am not sure about the bunker, but with items, they are in the same space as the unit that is holding them. So maybe the units inside the bunker can be found this way..I'm not 100% sure, though.
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Ok, so i did that and i kinda worked... My action was picked unit. but when i tried it, it remove the unit, but an error pop-out saying "No matching unit"
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Is there an action which would "randomly" kill a unit inside a cargo unit?
@Septhie: Go
Bump^
Maybe try something like
pick random unit in unit group(units in region (convert circle with radious 0.2 and posiion (position of bunker you are using)) with maximum amount of 1) and do actions: { kill picked unit }
I am not sure about the bunker, but with items, they are in the same space as the unit that is holding them. So maybe the units inside the bunker can be found this way..I'm not 100% sure, though.
@Septhie: Go
use "pick each unit in (cargo units in (bunker) and do (actions))"
@Thebillsta: Go
Ok, so i did that and i kinda worked... My action was picked unit. but when i tried it, it remove the unit, but an error pop-out saying "No matching unit"