Any way of adjusting functional behavior values through triggers or upgrades? I've figured out how to adjust duration but not the important bits. I have a reduce damage behavior but i can't figure out how to modify it to be stronger, outside of simply replacing it with another stronger behavior.
Any way of adjusting functional behavior values through triggers or upgrades? I've figured out how to adjust duration but not the important bits. I have a reduce damage behavior but i can't figure out how to modify it to be stronger, outside of simply replacing it with another stronger behavior.
Help is appreciated!
@crazyfingers619:
Alas, that is the only way that I have discovered.
i know you can 'stack' behaviors. would that help?