I'm trying to replicate the effects of the Time Bomb spell in the SC2 protoss gameplay video (the first one they showed, in Korea I think). Time Bomb makes missiles in it stop moving. When the time bomb ends, the missiles fall to the ground. I have the first part done, but I don't know how I could make them fall straight down when TB ends. I mean, I know I'll do it through time bomb's finish effect, but I don't know what that effect (or behavior) would be. Any ideas?
This is a problem many people on this forum have been dealing with. I don't have the slightest clue but how about tinkering with the flightpath of the projectiles.
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I'm trying to replicate the effects of the Time Bomb spell in the SC2 protoss gameplay video (the first one they showed, in Korea I think). Time Bomb makes missiles in it stop moving. When the time bomb ends, the missiles fall to the ground. I have the first part done, but I don't know how I could make them fall straight down when TB ends. I mean, I know I'll do it through time bomb's finish effect, but I don't know what that effect (or behavior) would be. Any ideas?
This is a problem many people on this forum have been dealing with. I don't have the slightest clue but how about tinkering with the flightpath of the projectiles.