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So I have a map created with the US version of the game. On release I will then have an GB version of the game..
When I go to load the map with my new GB version of the game, does anyone know whether I am going to lose a lot of data due to the region difference?
If this is the case is it possible to safely localise the map before hand to avoid a loss?
Any insight is much appreciated.
Localization to other languages doesn't remove any data, but just adds more.
If you build your map in US and localize it in US/GB, then you should be able to open it normally in both the US and GB editor.
Any means of localization are suitable for that.
This is great news! :)
Thanks very much
So I have a map created with the US version of the game. On release I will then have an GB version of the game..
When I go to load the map with my new GB version of the game, does anyone know whether I am going to lose a lot of data due to the region difference?
If this is the case is it possible to safely localise the map before hand to avoid a loss?
Any insight is much appreciated.
Localization to other languages doesn't remove any data, but just adds more.
If you build your map in US and localize it in US/GB, then you should be able to open it normally in both the US and GB editor.
Any means of localization are suitable for that.
This is great news! :)
Thanks very much