Okay, so im making a trigger spell which, for a duration, causes damage back to units who damages the caster unit. Now i want to apply a model or something to the caster for the duration of the spell so you can see when the caster will "retaliate". As i've understood it you can only apply behaviors via triggers? But you can also add effect to behaviors. However, i havent found a way to add a model to anything besides an actor, and you cant add an actor via triggers? Also you cannot add an actor to a behavior nor an effect? Help please! :S
1. Im making a triggered spell. The spell causes the casting unit to retaliate all its attackers for a duration (with instant effect damage).
2. I want to add a visual effect/model to the casting unit for the duration so that people can see when the spell is ongoing (like a bubble around him or whatever).
3. I havent found a way to do this with neither the trigger editor nor the data editor.
Okay, so im making a trigger spell which, for a duration, causes damage back to units who damages the caster unit. Now i want to apply a model or something to the caster for the duration of the spell so you can see when the caster will "retaliate". As i've understood it you can only apply behaviors via triggers? But you can also add effect to behaviors. However, i havent found a way to add a model to anything besides an actor, and you cant add an actor via triggers? Also you cannot add an actor to a behavior nor an effect? Help please! :S
@sonnert: Go
Your question is worded in such a confusing manner that I can't understand what you're asking.
Okay, ill try to make it easier to understand.
1. Im making a triggered spell. The spell causes the casting unit to retaliate all its attackers for a duration (with instant effect damage).
2. I want to add a visual effect/model to the casting unit for the duration so that people can see when the spell is ongoing (like a bubble around him or whatever).
3. I havent found a way to do this with neither the trigger editor nor the data editor.
4. halp plox x)