It seems to be bullshit though because by the third point he says there's a preset event called TriggerAddEventMapInit() when there really isn't.. After that he says there's a find bar at the top right of the trigger module, when there isn't.. Also he mentions some sort of "raw mode" you can get to be pressing ctrl+D, but ctrl+D doesn't do anything..
Idk there's probably more flaws but it seems to be a complete lie to me ha.. So anyways i was wondering if somebody could help me out on setting teams, maybe clarify that other tutorial, or link me to a completely different tutorial i haven't found yet? I'm quite surprised i was only able to find one, i'd think not being able to set teams would be a bigger issue.. I'm still confused as to why blizzard didn't even fix the galaxy editors alliance module yet -.-.
You have to go into the settings, I don't remember which, since I'm not at home right now, and check View Raw Data. I beleive its under the View tab. TriggerAddEventMapInit() is a raw data trigger, its equivilant would be Map Initialization if your not viewing raw data. Alot of the tutorials go via Raw Data because alot of these guys were using the code before the editor was released. So they didn't need to adapt to blizzards words, and could just stick to the code they knew.
That tutorial actually is right, you gotta press ctrl+d in the trigger editor, which will change the names of triggers from for example "Map Initilisation" into "TriggerAddEventMapInit()". I used that tutorial and it works.
This is the only tutorial i could find.. http://forums.sc2mapster.com/development/tutorials/1448-trigger-team-force-building-in-galaxy-editor/#p9
It seems to be bullshit though because by the third point he says there's a preset event called TriggerAddEventMapInit() when there really isn't.. After that he says there's a find bar at the top right of the trigger module, when there isn't.. Also he mentions some sort of "raw mode" you can get to be pressing ctrl+D, but ctrl+D doesn't do anything..
Idk there's probably more flaws but it seems to be a complete lie to me ha.. So anyways i was wondering if somebody could help me out on setting teams, maybe clarify that other tutorial, or link me to a completely different tutorial i haven't found yet? I'm quite surprised i was only able to find one, i'd think not being able to set teams would be a bigger issue.. I'm still confused as to why blizzard didn't even fix the galaxy editors alliance module yet -.-.
You have to go into the settings, I don't remember which, since I'm not at home right now, and check View Raw Data. I beleive its under the View tab. TriggerAddEventMapInit() is a raw data trigger, its equivilant would be Map Initialization if your not viewing raw data. Alot of the tutorials go via Raw Data because alot of these guys were using the code before the editor was released. So they didn't need to adapt to blizzards words, and could just stick to the code they knew.
@LeetBox: Go
That tutorial actually is right, you gotta press ctrl+d in the trigger editor, which will change the names of triggers from for example "Map Initilisation" into "TriggerAddEventMapInit()". I used that tutorial and it works.
Also have a look at this: http://forums.sc2mapster.com/development/tutorials/2825-trigger-make-player-groups-from-teams/