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Im trying to make a trigger which shows damage done to a unit via a text tag. My trigger is currently:
Event Unit - Any Unit take Fatal or Non-Fatal Any damage (from Any effects)
Action Text Tag - Create a tag with the text (Text((Integer(String)))) blablabla
I cant find an action which returns the damage done from the event, halp plox! :)
@sonnert: Go
"Triggering damage amount", returns a real.
@admo: Go
where did you find that function? :O
found it, lets see i it works :)
works just fine, ty :)
Im trying to make a trigger which shows damage done to a unit via a text tag. My trigger is currently:
Event Unit - Any Unit take Fatal or Non-Fatal Any damage (from Any effects)
Action Text Tag - Create a tag with the text (Text((Integer(String)))) blablabla
I cant find an action which returns the damage done from the event, halp plox! :)
@sonnert: Go
"Triggering damage amount", returns a real.
@admo: Go
where did you find that function? :O
found it, lets see i it works :)
works just fine, ty :)