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I found one thread on here about how to do this, but I cannot make heads or tails of the thread.
Can anyone explain what the following text means in layman's terms? Or alternately explain how I can do this myself?
Player resource is an integer(probably) value, so you create an integer variable and then assign it value via "player property" function.
I found one thread on here about how to do this, but I cannot make heads or tails of the thread.
Can anyone explain what the following text means in layman's terms? Or alternately explain how I can do this myself?
Raw: minerals = (IntToString((PlayerGetPropertyInt((EventPlayer()), c_playerPropMinerals))))
Player resource is an integer(probably) value, so you create an integer variable and then assign it value via "player property" function.