The item is created based on an Dark shrine model and actor. The strange thing is, that it makes the ground raise if it is lower then the basic level and lower(river), if it is higher than basic level (hill).
I assume this is due to you using a building as a template, find the footprint and change it from 2x2 to... I can't remember what a unit has TBH, you would have to check the footprint of a unit.
It does this so you don't have sideways buildings, when you place a building, it flattens the ground right underneath it.
The item is created based on an Dark shrine model and actor. The strange thing is, that it makes the ground raise if it is lower then the basic level and lower(river), if it is higher than basic level (hill).
-Dwarfius
I assume this is due to you using a building as a template, find the footprint and change it from 2x2 to... I can't remember what a unit has TBH, you would have to check the footprint of a unit.
It does this so you don't have sideways buildings, when you place a building, it flattens the ground right underneath it.
Can't find it in the data editor. Help?
-Dwarfius