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Has anyone discovered the right actor events to trigger a sound when an item is picked up or dropped?
i bump this one. any easy solution for this? i have an ugly workaround or trigger solution but i want it to be easy data. am i missing anything?
Has anyone discovered the right actor events to trigger a sound when an item is picked up or dropped?
i bump this one. any easy solution for this? i have an ugly workaround or trigger solution but i want it to be easy data. am i missing anything?