So I have one weapon created that works fine, I figured out that you need to set the launch attachement query point to the weapon so the unit doesn't shoot from his feet.
However I have since created more weapons and they are not working, even when I do set that to weapon.
Is there anything else that would make the hero fire from his base attachement point? I've looked everywhere, I don't understand why it's not working. I've tried both duplicating the gun that works and creating it from scratch and it doesn't want to work.
Okay I found the issue hooray.. Here it is incase anyone else runs into the same trouble.
In the weapons Attack Actor (Action), there is a field called Art > Missle. This must link to the correct Missle Actor, which should be the same Actor that links to the Ammo (Unit) for the weapon. If it doesn't the attachement point just doesn't work.
Hi man. This is driving me nuts too. How do you change the X,Y,Z, axis of the point of fire. In other words in what field do you change that point of fire. As much detail as possible would be greatly appreciated!! Thank You
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So I have one weapon created that works fine, I figured out that you need to set the launch attachement query point to the weapon so the unit doesn't shoot from his feet.
However I have since created more weapons and they are not working, even when I do set that to weapon.
Is there anything else that would make the hero fire from his base attachement point? I've looked everywhere, I don't understand why it's not working. I've tried both duplicating the gun that works and creating it from scratch and it doesn't want to work.
I must be missing some step somewhere?
So If I change the Ammo unit that is being used by one of the weapons that isn't working, it shoots from the correct place.
As far as I can tell the ammo should have nothing to do with the launch point??
Okay I found the issue hooray.. Here it is incase anyone else runs into the same trouble.
In the weapons Attack Actor (Action), there is a field called Art > Missle. This must link to the correct Missle Actor, which should be the same Actor that links to the Ammo (Unit) for the weapon. If it doesn't the attachement point just doesn't work.
Hi man. This is driving me nuts too. How do you change the X,Y,Z, axis of the point of fire. In other words in what field do you change that point of fire. As much detail as possible would be greatly appreciated!! Thank You