If anyone had played Diablo II, I am sure they know what I am relating to.
Basically, a volcano is summoned, throwing particles of fire and rock up into the air, then landing onto the ground randomly. Units that touched the debris were damaged.
I have no idea how I can replicate the function where the debris are fired up, and then landing at a random location around the area of the volcano.
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If anyone had played Diablo II, I am sure they know what I am relating to.
Basically, a volcano is summoned, throwing particles of fire and rock up into the air, then landing onto the ground randomly. Units that touched the debris were damaged.
I have no idea how I can replicate the function where the debris are fired up, and then landing at a random location around the area of the volcano.