I have a map with 2 players (slots 1 and 2) that are user controlled, but when I create a game in the lobby, the second player is always a computer player and the "Add AI" and "Add player" buttons are deactivated. How do I make it possible to add a player? I'm sure there's something simple that I'm missing.
EDIT: I solved it by changing the player controller to "Open" in the Game Variants for both players, but I'm still not able to change who gets to be player 1 and who is player 2. When I create a game I'm always player 1, even if I move myself to the Team 2 slot. Is the player who creates the game ALWAYS player 1?
the player numbers are created by the order the people join the lobby. the is a trigger: get team by number. this is your way to get where the player are
Ok, thanks. Is there any way to test a map using the lobby without publishing it? When you test from the editor it skips the lobby and brings you into the game automatically. I don't want to have to publish a new version of my map every time I make a change to test the lobby.
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I have a map with 2 players (slots 1 and 2) that are user controlled, but when I create a game in the lobby, the second player is always a computer player and the "Add AI" and "Add player" buttons are deactivated. How do I make it possible to add a player? I'm sure there's something simple that I'm missing.
EDIT: I solved it by changing the player controller to "Open" in the Game Variants for both players, but I'm still not able to change who gets to be player 1 and who is player 2. When I create a game I'm always player 1, even if I move myself to the Team 2 slot. Is the player who creates the game ALWAYS player 1?
the player numbers are created by the order the people join the lobby. the is a trigger: get team by number. this is your way to get where the player are
Ok, thanks. Is there any way to test a map using the lobby without publishing it? When you test from the editor it skips the lobby and brings you into the game automatically. I don't want to have to publish a new version of my map every time I make a change to test the lobby.