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How would one set the default animation of a baneling to rolling so its always rolling, even when standing still? I took a look at the Events for the Baneling actor, but couldn't exactly figure out which to manipulate to change its animation.
Go to it's actor, then Events +, At the upper event ActorCreation, remove "ValidateUnit CentrificalHooksResearch"
How would one set the default animation of a baneling to rolling so its always rolling, even when standing still? I took a look at the Events for the Baneling actor, but couldn't exactly figure out which to manipulate to change its animation.
Go to it's actor, then Events +, At the upper event ActorCreation, remove "ValidateUnit CentrificalHooksResearch"