Ok, here's an example that better illustrates the effect I'm looking for:
Currently, the mothership vortex ability cannot pull units through cliffs, they will just sort of hump the cliff until the effect wears off. If I wanted to change this to enable a mothership to pull units through walls, how would this be accomplished?
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Hi,
I am trying to have a one unit's attack launch another unit over a wall. Both units have ground movers.
I have the force effect finished, but the unit still collides with the wall.
How would you guys do this? I've been trying to change the mover of a unit by applying a jump behavior, but no success.
Ok, so more specifically I want to dynamically change the pathing mode from "ground" to "scaler" and vise versa.
Ok, here's an example that better illustrates the effect I'm looking for:
Currently, the mothership vortex ability cannot pull units through cliffs, they will just sort of hump the cliff until the effect wears off. If I wanted to change this to enable a mothership to pull units through walls, how would this be accomplished?