Seems like a simple concept, I'm working with a siege tank for a map I'm making and I don't like to mess with the original unit's in the editor, because if a patch comes out and changes something then all the work I've done on that unit is messed with. So I create a duplication of the Siege Tank in Siege Mode, and check off all the various bits I think I'll likely be messing with (Actor, Turret, Etc...). I haven't even begun to modify any parts of this duplicated siege tank when I run into a problem. The duplicated siege tank's turret doesn't rotate in the editor, its just stuck focused at 45 degrees.
Is there a reason for this? Can I fix it or am I going to have to try something else?
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Seems like a simple concept, I'm working with a siege tank for a map I'm making and I don't like to mess with the original unit's in the editor, because if a patch comes out and changes something then all the work I've done on that unit is messed with. So I create a duplication of the Siege Tank in Siege Mode, and check off all the various bits I think I'll likely be messing with (Actor, Turret, Etc...). I haven't even begun to modify any parts of this duplicated siege tank when I run into a problem. The duplicated siege tank's turret doesn't rotate in the editor, its just stuck focused at 45 degrees.
Is there a reason for this? Can I fix it or am I going to have to try something else?