There are a lot of properties available for units; for movement alone, there's deceleration, inner-radius, speed, turning rate, etc. Is there a way to set these dynamically using triggers (I seen unit speed under "Set Unit Property," but none of the others).
Also, is there a way to get these properties in a trigger? Though I can set the speed, I can't figure out how to obtain it.
Thanks!
(I should mention that this is for automatic income for building certain units/structures, like income wars or colonial line wars. I was going to use some property of the units - anything, really - to signify how much income they should give. If there is a better way to do this, other than creating a separate trigger for every unit, please let me know!)
There are a lot of properties available for units; for movement alone, there's deceleration, inner-radius, speed, turning rate, etc. Is there a way to set these dynamically using triggers (I seen unit speed under "Set Unit Property," but none of the others).
Also, is there a way to get these properties in a trigger? Though I can set the speed, I can't figure out how to obtain it.
Thanks!
(I should mention that this is for automatic income for building certain units/structures, like income wars or colonial line wars. I was going to use some property of the units - anything, really - to signify how much income they should give. If there is a better way to do this, other than creating a separate trigger for every unit, please let me know!)