After looking around the webside, the only mention of this that I could find was from Jake Cake a year back when he said that a certain data action that reveals and hides units on the client side. I have 2 Questions.
1. I am unsure how to show / hide units via data editor, was curious what specific action it was. I am making a sort of reaction based race game, the only delay I have is from server side delay (still experimenting around not using keyboard events or mouse moved events that cause network traffic), I was thinking of attaching two units to the side of the unit being controlled and revealing the unit to the left and right when I move left and right, and such.
2. Are there any other client side actions anyone knows about? Or even how or were to find them?
After looking around the webside, the only mention of this that I could find was from Jake Cake a year back when he said that a certain data action that reveals and hides units on the client side. I have 2 Questions.
1. I am unsure how to show / hide units via data editor, was curious what specific action it was. I am making a sort of reaction based race game, the only delay I have is from server side delay (still experimenting around not using keyboard events or mouse moved events that cause network traffic), I was thinking of attaching two units to the side of the unit being controlled and revealing the unit to the left and right when I move left and right, and such.
2. Are there any other client side actions anyone knows about? Or even how or were to find them?