Put this in Miscellaneous because I'm not sure where else this would go. Also not sure why there's no tutorials or anything on here about doing things with chat (changing where it shows up, changing the font, suppressing it, etc.) for what I looked through.
I'm posting in here because Starcraft Universe has an issue concerning chat between someone playing SCU and someone on Starcraft 2 but not in-game with the other person. This was sort of fixed by putting the part of the default UI that had the "Social" button (the one that looks like a person and brings up your friend list and chat window titles) so that you can click that button and use chat pop-ups to carry out the conversation.
The actual problem with in-game to out-game chat is that you normally don't know when you are being PMed by someone other than the short chime that goes off when a new chat window is made. If you don't hear that chime, you have no idea you got a PM, and the out-game person may have to wait for hours to hear from who they PMed that's playing SCU.
Is there a way to detect chat? How about private chat specifically? Could a notice appear as someone receives a chat message from someone outside of a game where chat is handled differently (as illustrated in the image below (originally put on the Upheaval Arts website))?
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Put this in Miscellaneous because I'm not sure where else this would go. Also not sure why there's no tutorials or anything on here about doing things with chat (changing where it shows up, changing the font, suppressing it, etc.) for what I looked through.
I'm posting in here because Starcraft Universe has an issue concerning chat between someone playing SCU and someone on Starcraft 2 but not in-game with the other person. This was sort of fixed by putting the part of the default UI that had the "Social" button (the one that looks like a person and brings up your friend list and chat window titles) so that you can click that button and use chat pop-ups to carry out the conversation.
The actual problem with in-game to out-game chat is that you normally don't know when you are being PMed by someone other than the short chime that goes off when a new chat window is made. If you don't hear that chime, you have no idea you got a PM, and the out-game person may have to wait for hours to hear from who they PMed that's playing SCU.
Is there a way to detect chat? How about private chat specifically? Could a notice appear as someone receives a chat message from someone outside of a game where chat is handled differently (as illustrated in the image below (originally put on the Upheaval Arts website))?