Okay so I'm making a 2v1 map for fun aaaand so I have 3 start locations. After publishing the game I wanted to test if the spawn locations were correct (it's like one badass gold in the middle where the single player spawns and 2 normal spawns in the corners). When creating the game there were 2 teams. Team 1 had 2 player slots and Team 2 had 1 player slot. Now I want it to be so that the player in Team 2 spawns at the gold in the center. Is there any way to make this a fixed spawn location?
If you want to use that trigger to test for your starting position correct or not, it pass in an integer (player) then return you a point, with (0.0,0.0) is the bottom left corner of your map. May be display a debug with that number can help
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Okay so I'm making a 2v1 map for fun aaaand so I have 3 start locations. After publishing the game I wanted to test if the spawn locations were correct (it's like one badass gold in the middle where the single player spawns and 2 normal spawns in the corners). When creating the game there were 2 teams. Team 1 had 2 player slots and Team 2 had 1 player slot. Now I want it to be so that the player in Team 2 spawns at the gold in the center. Is there any way to make this a fixed spawn location?
-Edit- I kind of assume its through a trigger, but I can't seem to figure out how this exactly works: http://wiki.sc2mapster.com/galaxy/triggers/start-location-of-player/
Bumpety bump
If you want to use that trigger to test for your starting position correct or not, it pass in an integer (player) then return you a point, with (0.0,0.0) is the bottom left corner of your map. May be display a debug with that number can help