I have a camera that has an Angle - Field Of View set at 27, so it's sort of halfway between overhead and over the shoulder. I want to keep this angle while rotating around a point. By this I mean I want the point to always be at the center of the screen while the camera continues to circle around it in midair so you see all sides of a unit at the point. What's the best way to do this?
EDIT: I accomplished this by setting a periodic timer that cycles through modulus 360 + 1 each second and then the camera moves its Rotation to this. It is strange that we have Yaw in Terrain editor but Rotation in Triggers.
I have a camera that has an Angle - Field Of View set at 27, so it's sort of halfway between overhead and over the shoulder. I want to keep this angle while rotating around a point. By this I mean I want the point to always be at the center of the screen while the camera continues to circle around it in midair so you see all sides of a unit at the point. What's the best way to do this?
EDIT: I accomplished this by setting a periodic timer that cycles through modulus 360 + 1 each second and then the camera moves its Rotation to this. It is strange that we have Yaw in Terrain editor but Rotation in Triggers.