Is there an easy way to hide Creep Tumors but keep the creep? Using team 0 as the owner of Creep Tumors (at least when placing them in Galaxy Editor) hides them in-game, but the creep immediately starts disappearing. Maybe changing the owner through a trigger would fix this?
I find the Creep Tumors an eyesore... I'm trying to remake the original StarCraft Terran campaign, I'm on the "Backwater Station" episode where they first encounter Creep Colonies. I miss them. :(
SOLVED: In the Data Editor, under Units, find "Creep Tumor (Burrowed).SC2Campaign" and under Unit - Flags check "Cloaked" and "Undetectable" if you want to keep it 100% hidden. You'll need to destroy it with triggers to remove the creep it generates though. Thanks!
@PurpleFantum: No, setting "Initially Hidden" DOES hide them, but it starts removing the creep as soon as the map starts.
@zeldarules28: Tried both, neither makes them invisible. :/ Good suggestions though. I'll keep tinkering...
EDIT: My bad, I edited the Creep Tumor (.SC2Mod) and not the Creep Tumor (Burrowed) (.SC2Campaign) version... checking "Buried" in the flags doesn't work, however checking "Cloaked" does.
Is there an easy way to hide Creep Tumors but keep the creep? Using team 0 as the owner of Creep Tumors (at least when placing them in Galaxy Editor) hides them in-game, but the creep immediately starts disappearing. Maybe changing the owner through a trigger would fix this?
I find the Creep Tumors an eyesore... I'm trying to remake the original StarCraft Terran campaign, I'm on the "Backwater Station" episode where they first encounter Creep Colonies. I miss them. :(
SOLVED: In the Data Editor, under Units, find "Creep Tumor (Burrowed).SC2Campaign" and under Unit - Flags check "Cloaked" and "Undetectable" if you want to keep it 100% hidden. You'll need to destroy it with triggers to remove the creep it generates though. Thanks!
@QMJ3: Go
Can't you just use a hidden tag to hide them?
Just check off "cloaked" or maybe "burrowed" in the data editor. Shouldn't be too hard at all.
@PurpleFantum: Go
yeah you can, just click initially hidden
@PurpleFantum: No, setting "Initially Hidden" DOES hide them, but it starts removing the creep as soon as the map starts.
@zeldarules28: Tried both, neither makes them invisible. :/ Good suggestions though. I'll keep tinkering...
EDIT: My bad, I edited the Creep Tumor (.SC2Mod) and not the Creep Tumor (Burrowed) (.SC2Campaign) version... checking "Buried" in the flags doesn't work, however checking "Cloaked" does.
Solved. Thanks.
@QMJ3: Go
?? Setting it to cloaked does not hide it??? This hides all other units....weird.. do you mean visible to everybody or just allies or what?
@zeldarules28: Go
Checking cloaked works, I was just editing the wrong Creep Tumor unit :) Thanks for the help.
No Problem =]
Digging up old thread but updating with pictures :)