Hey guys,
I just spent two weeks working on a map who's size ended up at 9.63 MB.
Now, I've never uploaded anything to b.net before, but when I try to publish my map it says "Publish failed, file size is too large."
I was under the impression we could have up to 50 MB uploaded. I am currently sitting at 0 MB uploaded, and forgive me if I'm wrong, but
9.63 MB is not equal to 50 MB.
I have been using the "Smaller File" save preference.
I'm kind of really ticked off with this, as I had another project planned that will be at least 5 times the complexity of this map but it appears
I may not even be able to upload this current map.
Things to note:
My map is pretty much a standard melee map, except you gain a hero unit depending on what start location you end up in.
There are 4 hero units, one for each starting area.
Each hero has about 4 unique abilities, their own sound files and model. Not that big, right?
The map I was planning on doing next would have about 12 new units with their own unique models and sound files, as well as at least 3 new buildings.
Looks like this is impossible...
Does anyone have any advice? Should I just give up? Is there a common error here that is easily fixable so I can upload?
Thanks for any help anyone is able to provide.
Hey guys, I just spent two weeks working on a map who's size ended up at 9.63 MB.
Now, I've never uploaded anything to b.net before, but when I try to publish my map it says "Publish failed, file size is too large." I was under the impression we could have up to 50 MB uploaded. I am currently sitting at 0 MB uploaded, and forgive me if I'm wrong, but 9.63 MB is not equal to 50 MB.
Here is a screen shot of the space I've used (none): http://tinypic.com/r/2w4wxgj/7
And here is the error box when I try to publish: http://tinypic.com/r/2n7l04/7
I have been using the "Smaller File" save preference.
I'm kind of really ticked off with this, as I had another project planned that will be at least 5 times the complexity of this map but it appears I may not even be able to upload this current map.
Things to note: My map is pretty much a standard melee map, except you gain a hero unit depending on what start location you end up in. There are 4 hero units, one for each starting area. Each hero has about 4 unique abilities, their own sound files and model. Not that big, right?
The map I was planning on doing next would have about 12 new units with their own unique models and sound files, as well as at least 3 new buildings. Looks like this is impossible...
Does anyone have any advice? Should I just give up? Is there a common error here that is easily fixable so I can upload? Thanks for any help anyone is able to provide.