yeah but maps in wc3 were hosted by players not bnet; in sc2 they are hosted by bnet2 and validation is also a part of publishing so i guess no;
but there were already steps toward 512x512 sized maps in beta ; and someone built one dunno how well it worked but i think was only able through different editor
Apparently impossible, even if you modify the XML files in the map MPQ.
I suggest you do it a different way : shrink all units and footprints, change the terrain texture scale, move the camera closer to the ground. The cliffs will look huge but apart from that, it should work nicely.
This is the only way to make a map appear larger that WORKS, people did find a way to make maps larger then the normal sizes allowed, I don't remember exactly how they did it but it required changing game files and would only work if online play if both people had the altered files.
as the title says. Has anyone been able to do this yet, like they did for the warcraft 3 editor?
Even if it is possible somehow I wouldn't expect too much of this since the total game engine is built to support this map size.
Dark ages of warcraft for example had an atleast twice as large map size as possible in the unmodified editor, and was yet hosted on battle.net
@Xtremedesyr: Go
yeah but maps in wc3 were hosted by players not bnet; in sc2 they are hosted by bnet2 and validation is also a part of publishing so i guess no;
but there were already steps toward 512x512 sized maps in beta ; and someone built one dunno how well it worked but i think was only able through different editor
Apparently impossible, even if you modify the XML files in the map MPQ.
I suggest you do it a different way : shrink all units and footprints, change the terrain texture scale, move the camera closer to the ground. The cliffs will look huge but apart from that, it should work nicely.
y will do that stragus, thanks.
@StragusMapster: Go
This is the only way to make a map appear larger that WORKS, people did find a way to make maps larger then the normal sizes allowed, I don't remember exactly how they did it but it required changing game files and would only work if online play if both people had the altered files.
Any one tried altering the gameplay data field Map Sizes - Maximum Cells?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg