So that only that player can pick them up if they are dropped? Just want a yes or no at this point, i'll reach for the know-how when it comes time for me to implement it =) thanks.
You could do this with triggers I would think. Just make a trigger that fires when a unit attempts to pick up an item, check the units owner, then if the owner isn't who you want it to be then just force the unit to drop the item.
I know that was rather vague, but I don't currently have the editor open at the moment. :D
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
So that only that player can pick them up if they are dropped? Just want a yes or no at this point, i'll reach for the know-how when it comes time for me to implement it =) thanks.
@currydevil: Go
You could do this with triggers I would think. Just make a trigger that fires when a unit attempts to pick up an item, check the units owner, then if the owner isn't who you want it to be then just force the unit to drop the item.
I know that was rather vague, but I don't currently have the editor open at the moment. :D