I'm fishing around in the Trigger sections for Events, Conditions, and Actions to use but I'm not having much luck. Basically when Player 1 brings his Hydralisk to a Beacon (Region A), I want a selection Box to pop up which prompts Player 1 whether he wants to upgrade to Hunter Killer or a Roach. And then based on his selection, the Unit is created.
Can someone please walk me through this..? Thanks :)
From the context I'll assume you don't mean a marquee selection, cause that doesn't make any sense.
Anyhow what you're looking for is a modal dialog, the functions available are rather self explanatory and there's a plethora of material on GUI concepts out there.
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I'm fishing around in the Trigger sections for Events, Conditions, and Actions to use but I'm not having much luck. Basically when Player 1 brings his Hydralisk to a Beacon (Region A), I want a selection Box to pop up which prompts Player 1 whether he wants to upgrade to Hunter Killer or a Roach. And then based on his selection, the Unit is created.
Can someone please walk me through this..? Thanks :)
@Mesden: Go
From the context I'll assume you don't mean a marquee selection, cause that doesn't make any sense. Anyhow what you're looking for is a modal dialog, the functions available are rather self explanatory and there's a plethora of material on GUI concepts out there.