I'm having a problem in my map with simple Supply Depots. In my map, they act as self regenerating walls that automatically lower and raise when an ally comes near and they automatically respawn after a set time.
The problem is that on the first death, the buildings will burn to death if they are low on hp, but if they die a 2nd time after they respawn, they will burn to death, but there's no burning SFX sometimes, which is kinda odd. These Supply Depots are not modified in any way, so I didn't create one from scratch.
If you haven't modified the supply depots yet, then you'll need to remove the burnout behavior from them.
Select the Supply depot in the unit editor and select the field "Behaviors". Remove the "Terran - Burnout" or something like that.
Remember to do it for both the Supply Depot and the Supply Depot (lowered).
I might have misspoke, i meant that I want the burn effect. But the problem is that when it does burn, if it has respawned, the building (when at low hp) will burn, but without the SFX that comes with it.
Hm, just a quick idea:
When respawning it, remove the Burnout behavior and then add it again (via triggers). That might reset it and make it work nicely again.
I'm having a problem in my map with simple Supply Depots. In my map, they act as self regenerating walls that automatically lower and raise when an ally comes near and they automatically respawn after a set time.
The problem is that on the first death, the buildings will burn to death if they are low on hp, but if they die a 2nd time after they respawn, they will burn to death, but there's no burning SFX sometimes, which is kinda odd. These Supply Depots are not modified in any way, so I didn't create one from scratch.
Thank you in advance for whoever can help me.
If you haven't modified the supply depots yet, then you'll need to remove the burnout behavior from them.
Select the Supply depot in the unit editor and select the field "Behaviors". Remove the "Terran - Burnout" or something like that.
Remember to do it for both the Supply Depot and the Supply Depot (lowered).
@s3rius: Go
I might have misspoke, i meant that I want the burn effect. But the problem is that when it does burn, if it has respawned, the building (when at low hp) will burn, but without the SFX that comes with it.
Hm, just a quick idea:
When respawning it, remove the Burnout behavior and then add it again (via triggers). That might reset it and make it work nicely again.
Hmm, that might actually work, I'll have to give it a try when I get the chance today. Thanks s3rius!