well, i;m a begginer in all this, so i thought to start small, and first using in game models to create my units to my mod.
the next step was creating the custom buttons for the units, which i did according to all steps required.
my problem is this: when I import custom textures and models to the editor, they show up while i'm in the editor, but when i try testing them ingame, i get that light blue square you get when the texture path is incorrect and the sphere model for models. can some one help me? is it something wrong with the texture or the editor itself?
I also tried using an imported WoW model (shouldnt have any problem right?). It showd up fine in the editor previewer, but when i try testing it ingame, i get the black sphere. wtf is wrong with my editor?
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well, i;m a begginer in all this, so i thought to start small, and first using in game models to create my units to my mod. the next step was creating the custom buttons for the units, which i did according to all steps required.
my problem is this: when I import custom textures and models to the editor, they show up while i'm in the editor, but when i try testing them ingame, i get that light blue square you get when the texture path is incorrect and the sphere model for models. can some one help me? is it something wrong with the texture or the editor itself?
I also tried using an imported WoW model (shouldnt have any problem right?). It showd up fine in the editor previewer, but when i try testing it ingame, i get the black sphere. wtf is wrong with my editor?