I have an ability for incendiary rounds, which will make the units bullets temporarily set units they hit on fire. I have almost everything working but can't seem to visually set the units I hit on fire.
I tried setting it up as described in This Post using the model 'Terrain Building Fire Large' and tried attaching it to different points, but I still can't seem to get the model to show up on the target.
The bullets on my custom unit only hit one target at a time, but allow you to change targets and leave the previous ones to burn to their deaths. So I need the behavior for the burn damage (which lasts for 3 seconds) to be able to call upon and attach the fire's art model for the duration of the burn behavior.
Thanks for the reply though, I'm not too knowledgeable on all the different abilities already in the game. But knowing there is already one with a burn effect should help me to pull it apart. :)
EDIT: Ok, I got the model to play. I was missing the Actor Creation > Playanim term. Thanks again. :)
I have an ability for incendiary rounds, which will make the units bullets temporarily set units they hit on fire. I have almost everything working but can't seem to visually set the units I hit on fire.
I tried setting it up as described in This Post using the model 'Terrain Building Fire Large' and tried attaching it to different points, but I still can't seem to get the model to show up on the target.
Any help would be greatly appreciated. Thanks.
Why not just try adding the firebat's viral plasma dot apply effect into a set with the damage for your weapon?
The bullets on my custom unit only hit one target at a time, but allow you to change targets and leave the previous ones to burn to their deaths. So I need the behavior for the burn damage (which lasts for 3 seconds) to be able to call upon and attach the fire's art model for the duration of the burn behavior.
Thanks for the reply though, I'm not too knowledgeable on all the different abilities already in the game. But knowing there is already one with a burn effect should help me to pull it apart. :)
EDIT: Ok, I got the model to play. I was missing the Actor Creation > Playanim term. Thanks again. :)