When I was messing with giving burrowed Zerg units the Tunneling Claws ability to let them move while burrowed I noticed that the Roach actor has a macro called Zerg Burrow Mobile Anim and the Zergling and others have the Zerg Burrow Standard Anim. When I gave the Zergling the mobile animation though the actor looks like it is unburrowed but behaves like it is burrowed. Any help on how to modify the macros or create new ones? So far I haven't found them. Or if I'm wrong and I don't need this macro to animate the burrowed movement can anyone tell me how to do it?
When I was messing with giving burrowed Zerg units the Tunneling Claws ability to let them move while burrowed I noticed that the Roach actor has a macro called Zerg Burrow Mobile Anim and the Zergling and others have the Zerg Burrow Standard Anim. When I gave the Zergling the mobile animation though the actor looks like it is unburrowed but behaves like it is burrowed. Any help on how to modify the macros or create new ones? So far I haven't found them. Or if I'm wrong and I don't need this macro to animate the burrowed movement can anyone tell me how to do it?
@InfestMe: Go
It looks like a macro is just another actor. Look at the "Zerg Burrow Mobile Anim" actor maybe to get some clues to see whats going on.