Hey, I am attempting to recreate Mole Hunt from the original SC, after filling the map with Zerg Spires, I realize the graphical lag of the map is huge and was wondering if I could remove the animation and other nonessential data used in the Spires AKA "Dirt" if it would make the map playable. Thanks, can reach me @ Project.365 or reply in post, thanks.
Hey, I am attempting to recreate Mole Hunt from the original SC, after filling the map with Zerg Spires, I realize the graphical lag of the map is huge and was wondering if I could remove the animation and other nonessential data used in the Spires AKA "Dirt" if it would make the map playable. Thanks, can reach me @ Project.365 or reply in post, thanks.
It's hard to help you with the little description you've given.
Exactly what is causing the lag? I don't see alot of structures stand animation causing any lag.