Another 2 questions from my bag og questions without bottom:
1. How to add effects to camera? I mean effects like noise or some colour tint stuff. Is it possible via editor withotu any 3rd party things to import?
2. Is here a way to remove the habit of cameras to "step" backward while manuevering between 2 points to look at? I would love to have camera position constant while it just adjust its angles to the points i make it look at. Im tired of it going inside other objects that are behind it, and the point is that i dont want it to be in the air without any things behind it to jump over that issue. Is there a way to solve that issue or i will have to jump over it anyway?
edit:
Problem with this camera movement backward is not just becouse of the obstacles that might be behind it, but also about the fact itself that after looking a few times to the left and to the right, the camera position is few "meters" backward... the more it switches between points, the more it moves backwards... This is so damn wrong!
edit2:
I figured that i could just refresh the whole sequence of those rotation if i would have some nice noise effect or somethin' to hide the fact of refreshing.
edit3:
Or is it bugged? It says that function "make the camera look at point" changes the camera view to look at the point WITHOUT changing the camera's eye postion... and my problem is this very position that is being changed :(
Hey guys.
Another 2 questions from my bag og questions without bottom:
1. How to add effects to camera? I mean effects like noise or some colour tint stuff. Is it possible via editor withotu any 3rd party things to import?
2. Is here a way to remove the habit of cameras to "step" backward while manuevering between 2 points to look at? I would love to have camera position constant while it just adjust its angles to the points i make it look at. Im tired of it going inside other objects that are behind it, and the point is that i dont want it to be in the air without any things behind it to jump over that issue. Is there a way to solve that issue or i will have to jump over it anyway?
edit:
Problem with this camera movement backward is not just becouse of the obstacles that might be behind it, but also about the fact itself that after looking a few times to the left and to the right, the camera position is few "meters" backward... the more it switches between points, the more it moves backwards... This is so damn wrong!
edit2:
I figured that i could just refresh the whole sequence of those rotation if i would have some nice noise effect or somethin' to hide the fact of refreshing.
edit3:
Or is it bugged? It says that function "make the camera look at point" changes the camera view to look at the point WITHOUT changing the camera's eye postion... and my problem is this very position that is being changed :(
Thanks in advance
regards
Muniek
@Azzaaer: Go
There was noone in the morning able to help me, so i will bump it today's evening :) Maybe i will get lucky.