I'm creating a Slow Effect using Psi Storm as its foundation. I'm using a trigger to select "Triggering Ability Target Unit" and Slow selected units movement. However, it doesn't appear as if Psi Storm is really selecting units. I've thought about other ways around this, like "Pick Units in Radius of Point Ability Targeted." But I can't seem how to figure that one out either.
Thanks. I didn't know the behavior modifier had that much detail.
To anyone in the future who see's this thread and wants the same solution.
Go to your abilities behavior. Go to the "Modification +" Field. Go to "Movement". I changed the "Movement Speed Multiplier" to "0.25" so that they are slowed 75%.
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Hey guys,
I'm creating a Slow Effect using Psi Storm as its foundation. I'm using a trigger to select "Triggering Ability Target Unit" and Slow selected units movement. However, it doesn't appear as if Psi Storm is really selecting units. I've thought about other ways around this, like "Pick Units in Radius of Point Ability Targeted." But I can't seem how to figure that one out either.
Any help on this would be appreciated.
@LegionofPhoenix: Go
The easiest way is just to modify the High Templar - Psionic Storm behavior in the data editor.
Thanks. I didn't know the behavior modifier had that much detail.
To anyone in the future who see's this thread and wants the same solution.
Go to your abilities behavior. Go to the "Modification +" Field. Go to "Movement". I changed the "Movement Speed Multiplier" to "0.25" so that they are slowed 75%.