I'm trying to add a few soundtracks to my game. What I want is for the normal default Terran soundtrack to be playing most of the time, then on certain levels I want to change the soundtrack to something custom, and finally return to the normal Terran soundtrack at the end of the level.
To make my own soundtrack, I had to first put my imported sound file into a "Music" type sound object. Then I created a soundtrack object that referenced my sound object. I understand how to use triggers to play my soundtrack (play soundtrack, don't set it to default), but I am confused about how to restore the default Terran soundtrack.
What's confusing is that there is no soundtrack object for the Terran game music (that I can find). All of the game music is part of a regular sound object called "Game Music - Terran". How am I supposed to restore the default soundtrack when the soundtrack I need doesn't appear to exist? I could make my own Terran music soundtrack object, but I get the feeling that I'm missing something here and I want to do this the right way.
Good thought, your post reminded me to check the Races tab. It specifies the soundtrack as Music_TerrLow, so the soundtrack I was looking for does exist, it just has a stupid name that made me unable to find it.
I'd love to see what you ended up doing to make this work Skrowfunk, I have been playing with the idea of giving my map differing soundtracks, especially for new areas/boss areas. However, I have been keeping my focus more on gameplay/AI/hero setups since I feel these matter a lot more than having cool music in some segments.
Yeah I know. I'm making a single player version of my map for private distribution to some friends, but my published multiplayer game will have soundtracks removed.
One thing I wanted to leave in was 2 minute segment of a soundtrack from a movie that's over 25 years old, and play it during the end game sequence about an hour into the game. I've wondered how much Blizzard would care about that. Would they take my game down? Would they ban me? I really want to do it, but I'm not sure it's worth the risk.
I believe that they would only remove the game if they had a copyright issue with it. they would let you re-upload your map, but you would have to remove the soundtrack if you don't want it to get removed again.
I'm trying to add a few soundtracks to my game. What I want is for the normal default Terran soundtrack to be playing most of the time, then on certain levels I want to change the soundtrack to something custom, and finally return to the normal Terran soundtrack at the end of the level.
To make my own soundtrack, I had to first put my imported sound file into a "Music" type sound object. Then I created a soundtrack object that referenced my sound object. I understand how to use triggers to play my soundtrack (play soundtrack, don't set it to default), but I am confused about how to restore the default Terran soundtrack.
What's confusing is that there is no soundtrack object for the Terran game music (that I can find). All of the game music is part of a regular sound object called "Game Music - Terran". How am I supposed to restore the default soundtrack when the soundtrack I need doesn't appear to exist? I could make my own Terran music soundtrack object, but I get the feeling that I'm missing something here and I want to do this the right way.
Under Terrain Texture Sets data type you can add some music as part of the terrain sounds.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Good thought, your post reminded me to check the Races tab. It specifies the soundtrack as Music_TerrLow, so the soundtrack I was looking for does exist, it just has a stupid name that made me unable to find it.
@SkrowFunk: Go
I'd love to see what you ended up doing to make this work Skrowfunk, I have been playing with the idea of giving my map differing soundtracks, especially for new areas/boss areas. However, I have been keeping my focus more on gameplay/AI/hero setups since I feel these matter a lot more than having cool music in some segments.
Warning blizzard does not like music from copyrighted sources (more so than models).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
@DrSuperEvil: Go
Yeah I know. I'm making a single player version of my map for private distribution to some friends, but my published multiplayer game will have soundtracks removed.
One thing I wanted to leave in was 2 minute segment of a soundtrack from a movie that's over 25 years old, and play it during the end game sequence about an hour into the game. I've wondered how much Blizzard would care about that. Would they take my game down? Would they ban me? I really want to do it, but I'm not sure it's worth the risk.
I believe that they would only remove the game if they had a copyright issue with it. they would let you re-upload your map, but you would have to remove the soundtrack if you don't want it to get removed again.