I've messed with other RTS game map editor's, but I'm stumped on a few things:
1) How do I resize Doodads, and how do I delete them?
2) I want to mess around with a Doodad/Unit, where is the select tool?
3) Is there an (object) that automatically creates a player starting point. (Like a Command Center with starting SCV's)
4) Whats the best way to find out about modifying objects and it's properties, and limitations, without always posting multiple topics? (I don't wanna flood this place, lol)
1) Make sure you are having the doodad palette active. select the doodad, press enter, then change X, Y, Z; select the doodad, press Delete.
2) Make sure you are having the doodad or unit palette active, then just use the mouse to select the doodad or unit.
3) Choose Point palette and you will see it.
4) http://wiki.sc2mapster.com/galaxy/tutorials/ Honestly you lacks even the most basic knowledge of the editor, so you should go read a few basic tutorials before continue your current work.
I've messed with other RTS game map editor's, but I'm stumped on a few things:
1) How do I resize Doodads, and how do I delete them? 2) I want to mess around with a Doodad/Unit, where is the select tool? 3) Is there an (object) that automatically creates a player starting point. (Like a Command Center with starting SCV's) 4) Whats the best way to find out about modifying objects and it's properties, and limitations, without always posting multiple topics? (I don't wanna flood this place, lol)
Thanks in advance! :)
1) Make sure you are having the doodad palette active. select the doodad, press enter, then change X, Y, Z; select the doodad, press Delete.
2) Make sure you are having the doodad or unit palette active, then just use the mouse to select the doodad or unit.
3) Choose Point palette and you will see it.
4) http://wiki.sc2mapster.com/galaxy/tutorials/ Honestly you lacks even the most basic knowledge of the editor, so you should go read a few basic tutorials before continue your current work.
I got the hang of it now. Thanks.