I want to disable the 'You cannot command this unit' error message that shows when you right click somewhere while having a unit selected that isnt yours.
I have looked throughout the triggers and have found nothing. Even with the game UI disabled I still receive this message. Thanks in advance.
I did however find the text for the error, but I didnt think removing it was okay, because it was from the core dependancy. Does anyone have any insight on doing this and what problems may occur.
OR does anyone know an actual means of disabling the error message?
I have a 'Event->Player presses right mouse key down' trigger. It is really important to be able to keep a unit selected while still being able to right click.
Its beginning to look like this 'notification' will have to stay and just be a HUGE sore thumb in the middle of my map. ^_-
I did however find the text for the error, but I didnt think removing it was okay, because it was from the core dependancy. Does anyone have any insight on doing this and what problems may occur.
OR does anyone know an actual means of disabling the error message?
Well, just changing the text is fine, I guess. Its just text, what should happen? ;) You can always make a backup or your map and try it out.
You could have a look at the Alerts data type, but I doubt, it is present there (like you said, its more of an error message, not an alert message)
About changing the text... when this is done for text such as this one, does the change occur for just my custom map?
I want to make sure Im not changing core data that all maps use. I expect Blizz has put in things to prevent this from happening but I would sure like to have confirmation.
Changing a value from dependencies, even core dependencies, will layer the new value as your own dependency, which will load on top of the core; your dependency is unloaded when the map is. Hence, anything you change to the dependency will only occur in your map, unless you literally take an MPQ editor to the dependency itself.
I want to disable the 'You cannot command this unit' error message that shows when you right click somewhere while having a unit selected that isnt yours.
I have looked throughout the triggers and have found nothing. Even with the game UI disabled I still receive this message. Thanks in advance.
A few random suggestrions:
1) Go into the text editor and delete the text "you cannot command this unit" if its in there
2) Go into Data editor and see if there is an Error tab?
I checked all the tabs, found nothing.
I did however find the text for the error, but I didnt think removing it was okay, because it was from the core dependancy. Does anyone have any insight on doing this and what problems may occur.
OR does anyone know an actual means of disabling the error message?
heres a question for you.... the you can not command this unit... isnt an error.... Its a notification to the player that they cant command the unit.
Why is the player able to "select" a unit. that they are not allowed to command.?
I have a 'Event->Player presses right mouse key down' trigger. It is really important to be able to keep a unit selected while still being able to right click.
Its beginning to look like this 'notification' will have to stay and just be a HUGE sore thumb in the middle of my map. ^_-
sad day for us all.
Well, just changing the text is fine, I guess. Its just text, what should happen? ;) You can always make a backup or your map and try it out.
You could have a look at the Alerts data type, but I doubt, it is present there (like you said, its more of an error message, not an alert message)
@Kueken531: Go
About changing the text... when this is done for text such as this one, does the change occur for just my custom map?
I want to make sure Im not changing core data that all maps use. I expect Blizz has put in things to prevent this from happening but I would sure like to have confirmation.
Changing a value from dependencies, even core dependencies, will layer the new value as your own dependency, which will load on top of the core; your dependency is unloaded when the map is. Hence, anything you change to the dependency will only occur in your map, unless you literally take an MPQ editor to the dependency itself.
Thanks. That exactly what I thought.
All you guys are awesome for helping. Thanks.