Hi guys.. been toying with the editor on and off lately and one thing I can't seem to figure out is how to set/create the same "no build zone" distance that minerals/vespene give off.
Basically what I want to do is for a building (for example, a command center) to give off a same sort of no-build distance. The end product is that command centers must be built x distance away from eachother.
I know this is possible with triggers but I think using the same no-build system as minerals would be more user friendly and intuitive in general. Probably a bit easier as well.
if wat your referring too is having minerals right next to the bases. you have to change the structure to a 5x5 dodad
Nah, what I'm referring to is whatever footprint/pathing ability minerals have that keeps command centers from being placed within whatever distance from them.
I'd like to apply this "ability" to command centers, so in effect they would not be able to be built within x amount of tiles from eachother
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Hi guys.. been toying with the editor on and off lately and one thing I can't seem to figure out is how to set/create the same "no build zone" distance that minerals/vespene give off.
Basically what I want to do is for a building (for example, a command center) to give off a same sort of no-build distance. The end product is that command centers must be built x distance away from eachother.
I know this is possible with triggers but I think using the same no-build system as minerals would be more user friendly and intuitive in general. Probably a bit easier as well.
Any help?
Thanks
if wat your referring too is having minerals right next to the bases. you have to change the structure to a 5x5 dodad
It's pathing/footprint? Look to the cc and mineral patch units and click their pathing.
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Nah, what I'm referring to is whatever footprint/pathing ability minerals have that keeps command centers from being placed within whatever distance from them.
I'd like to apply this "ability" to command centers, so in effect they would not be able to be built within x amount of tiles from eachother