So I have created a new grenade throw ability for one of my units. It works well except that the impact FX occurs right as the grenade is thrown, not when it hits the ground. I have looked at the other grenade throw abilities and have not been able to figure out how to make the impact FX happen when the grande hits the ground. Anyone know how I can fix this?
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So I have created a new grenade throw ability for one of my units. It works well except that the impact FX occurs right as the grenade is thrown, not when it hits the ground. I have looked at the other grenade throw abilities and have not been able to figure out how to make the impact FX happen when the grande hits the ground. Anyone know how I can fix this?