So here's my question: I want to attach a few units together or a few buildings together and have them placed within a grid. IE:
In each of the 2 images, the yellow boarder denotes 1 unit. Units of a same color next to each other denotes the same units attached to each other.
So if the smaller squares were the current grid squares as they are now in SC2, how would I make it so the structure or unit could only be built in 1 of the larger squares (Represented by the darker black lines in the picture above and the bright blue lines in the picture below). I also want to make it so that what's happening in this picture isn't allowed:
ie a grouping of 4 attached units, isn't able to be built in between grid squares. The best way to describe it would be like this: When you look at a lego board, you have raised pegs in a grid system. The lego pieces can only fit where there's raised pegs. They can't fit in the middle of 2 pegs either. How would I do this with attached units and structures?
Bump - any help? The only suggestion that I've received so far is to make invisible vespene geysers in a grid like that, making the buildings/units only able to be built on vespene geysers. Every time I've tried to make the vespene geyser invisible by creating another version of the geyser, it says that the structure must be built on a vespene geyser. I know exactly where the geyser is as I've even gone and made it completely visible or 1/2 visible and it still doesn't work. To add to this: By attaching units together, would each of them be able to be built on one of the geysers or is that not how attaching works in this case?
So here's my question: I want to attach a few units together or a few buildings together and have them placed within a grid. IE:
In each of the 2 images, the yellow boarder denotes 1 unit. Units of a same color next to each other denotes the same units attached to each other.
So if the smaller squares were the current grid squares as they are now in SC2, how would I make it so the structure or unit could only be built in 1 of the larger squares (Represented by the darker black lines in the picture above and the bright blue lines in the picture below). I also want to make it so that what's happening in this picture isn't allowed:
ie a grouping of 4 attached units, isn't able to be built in between grid squares. The best way to describe it would be like this: When you look at a lego board, you have raised pegs in a grid system. The lego pieces can only fit where there's raised pegs. They can't fit in the middle of 2 pegs either. How would I do this with attached units and structures?
Bump - any help? The only suggestion that I've received so far is to make invisible vespene geysers in a grid like that, making the buildings/units only able to be built on vespene geysers. Every time I've tried to make the vespene geyser invisible by creating another version of the geyser, it says that the structure must be built on a vespene geyser. I know exactly where the geyser is as I've even gone and made it completely visible or 1/2 visible and it still doesn't work. To add to this: By attaching units together, would each of them be able to be built on one of the geysers or is that not how attaching works in this case?
Thanks in advance, Helix
Have you tried messing with the placement footprints?
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg