I'm trying to make a stone zealot that shoots lasers out its eyes, specifically ones from the battlecruiser (though if I find something better I may use that). I gave the stone zealot the battlecruiser weapon, and then tried to modify its attack actor's laq. The attachment points for the eyes are Weapon Left and Weapon Right, which are the default places it shoots the collosi's laser beams from.
The problem I'm having is making it shoot properly. I tried using Filter Weapon with Fallback to Head (if that matters) but it doesn't shoot from the eyes (just the head). Adding Filter Weapon Left and Right didn't work either.
I've noticed some other weapons shoot properly when added (Hellion, Flaming Betty) but can't seem to figure out what attachment I need for this.
The problem is probably that you're asking a single actor effect to shoot from both eyes. You can make it shoot from one, but not from both, you need to add a visual effect.
Check any weapon doing two visual effects (colossus weapon, mothership beam) to see how to add one.
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I'm trying to make a stone zealot that shoots lasers out its eyes, specifically ones from the battlecruiser (though if I find something better I may use that). I gave the stone zealot the battlecruiser weapon, and then tried to modify its attack actor's laq. The attachment points for the eyes are Weapon Left and Weapon Right, which are the default places it shoots the collosi's laser beams from.
The problem I'm having is making it shoot properly. I tried using Filter Weapon with Fallback to Head (if that matters) but it doesn't shoot from the eyes (just the head). Adding Filter Weapon Left and Right didn't work either.
I've noticed some other weapons shoot properly when added (Hellion, Flaming Betty) but can't seem to figure out what attachment I need for this.