how make the trigger start spawn soon as hits the region.
this got now
Events
"Unit - Any Unit Enters Region 001" <<<<<< this not working why???
" Timer - Every 12.0 seconds of Game Time"
Conditions
(Number of Living units in (Any units in (Entire map) owned by player 8 matching Excluded: Structure, Heroic, Worker, Missile, Buried, Dead, Hidden, with at most Any Amount)) < 150
Actions
Unit - Create 12 Zergling for player 8 at Point 002 facing 270.0 degrees (No Options)
Unit - Order all units in (Last created units) to ( Attack targeting relative points near Point 001) (Replace Existing Orders)
Unit - Order all units in (Last created units) to ( Patrol targeting relative points near Point 001) (Replace Existing Orders)
General - If (Conditions) then do (Actions) else do (Actions)
If
Number of Players > 3
Then
Unit - Create 24 Zergling for player 8 at Point 002 facing 270.0 degrees (No Options)
Unit - Order all units in (Last created units) to ( Attack targeting relative points near Point 001) (Replace Existing Orders)
Unit - Order all units in (Last created units) to ( Patrol targeting relative points near Point 001) (Replace Existing Orders)
Else
also i like know how i make the player 2 then spawn a unit
Desnt have these 2 event mean its either every 12second of game time OR when any unit enter do bla bla
what you need is proably 2 trigger ; the 2nd one is initally off
trigger 1:
event a unit enter area X
action: turn on trigger 2 turn off trigger 1
Trigger 2
event: every 12second
action: spawn stuff bla bla
might even be possible to do it in one trigger depending on what you need
how make the trigger start spawn soon as hits the region.
this got now
Events
"Unit - Any Unit Enters Region 001" <<<<<< this not working why???
" Timer - Every 12.0 seconds of Game Time"
Conditions
(Number of Living units in (Any units in (Entire map) owned by player 8 matching Excluded: Structure, Heroic, Worker, Missile, Buried, Dead, Hidden, with at most Any Amount)) < 150
Actions
Unit - Create 12 Zergling for player 8 at Point 002 facing 270.0 degrees (No Options)
Unit - Order all units in (Last created units) to ( Attack targeting relative points near Point 001) (Replace Existing Orders)
Unit - Order all units in (Last created units) to ( Patrol targeting relative points near Point 001) (Replace Existing Orders)
General - If (Conditions) then do (Actions) else do (Actions)
If
Number of Players > 3
Then
Unit - Create 24 Zergling for player 8 at Point 002 facing 270.0 degrees (No Options)
Unit - Order all units in (Last created units) to ( Attack targeting relative points near Point 001) (Replace Existing Orders)
Unit - Order all units in (Last created units) to ( Patrol targeting relative points near Point 001) (Replace Existing Orders)
Else
also i like know how i make the player 2 then spawn a unit
Desnt have these 2 event mean its either every 12second of game time OR when any unit enter do bla bla
what you need is proably 2 trigger ; the 2nd one is initally off
trigger 1:
event a unit enter area X
action: turn on trigger 2 turn off trigger 1
Trigger 2
event: every 12second
action: spawn stuff bla bla
might even be possible to do it in one trigger depending on what you need
thank you very much