I am trying to figure out how to do a trigger that modifies the units properties when the unit gains a rank is there anyway to set a condition or event based on a units rank? or if not a units kills? If anyone can help me out I would be greatful - thanks
I am trying to figure out how to do a trigger that modifies the units properties when the unit gains a rank is there anyway to set a condition or event based on a units rank? or if not a units kills? If anyone can help me out I would be greatful - thanks
You can use this as event:
Unit - Any Unit dies
And this as Condition:
((Killing unit) kills (Current)) == YourValue