I would like to use a trigger to freeze/immobilize a unit and prevent the unit from reacting to enemies and even stop all the little idle animation that make the unit move a little and switch stance while waiting so it freezes like a statue. Any clues? (I tried pause unit but it didnt work, either thats what its suppose to do and Im not doing it right or its not suppose to stop the idle animation)
I would like to use a trigger to freeze/immobilize a unit and prevent the unit from reacting to enemies and even stop all the little idle animation that make the unit move a little and switch stance while waiting so it freezes like a statue. Any clues? (I tried pause unit but it didnt work, either thats what its suppose to do and Im not doing it right or its not suppose to stop the idle animation)
In actor events send a Animation Baseline Stop message.