Hey I came across a problem in my map where I raised the default camera view to 45 instead of the default 35. All the attack sounds don't play, but when I zoom in I can hear them. I was wondering how I could raise the height of the attack sounds, so they can be heard. I tried making all the attack sounds 3d Height relative but you could hear it across the whole map.
I really don't know where to find it. I don't have English editor so it's quite difficult to guess how everything is translated. Can you give me more clues?
Hey I came across a problem in my map where I raised the default camera view to 45 instead of the default 35. All the attack sounds don't play, but when I zoom in I can hear them. I was wondering how I could raise the height of the attack sounds, so they can be heard. I tried making all the attack sounds 3d Height relative but you could hear it across the whole map.
Any type of help would be appreciated.
@SuPa_Link: Go
You could try raising the height of a point, then playing the sound off the point. Not sure if it would work, but it seems logical.
I'm pretty sure there is some way to increase the sound falloff distance, but I don't know how.
I'm interested in this too, so if anyone knows an answer / a hint... ? :)
@SystemSe7en: Go That would work, yes, but you'd have to trigger all attack sounds (or all sounds in total) of your map, which really isn't desirable.
Anyone? I also have got this problem.
Try SOpRaiseBy5 in the Host Site Operations field.
I really don't know where to find it. I don't have English editor so it's quite difficult to guess how everything is translated. Can you give me more clues?
Finally found an answer for this on the Blizzard forums. If anyone still needs the answer its post 8. http://forums.battle.net/thread.html?topicId=24401487314&postId=243992729107&sid=5000#8
The link is no longer working; can someone post a solution for this? Thanks ;-)
@Casualbebop: Go Found a related post with a solution! http://forums.sc2mapster.com/development/map-development/4791-amplifying-sounds/