Hey all, I am currently creating a map, and I am trying to set up a sort of difficulty setting system. I planned on basing it off of life values, however I can't for the life of me figure out how to change the life (by percentage preferably) value of either creating units, or units that enter a region. Does anyone know of any work-arounds, or of an action that would suit this purpose?
There are work-arounds but the is a way-thru. Use "Modify units property" trigger or rather action.
Thanks for the quick reply. A bit of an issue though, I currently have Liberty, Liberty Multi, Liberty Story, Liberty (campaign) assigned as dependencies, and I see no action called, or even remotely similar to "Modify units property". The closest I have is "Modify Player Property", is there another name this action is known as?
Hey all, I am currently creating a map, and I am trying to set up a sort of difficulty setting system. I planned on basing it off of life values, however I can't for the life of me figure out how to change the life (by percentage preferably) value of either creating units, or units that enter a region. Does anyone know of any work-arounds, or of an action that would suit this purpose?
There are work-arounds but the is a way-thru. Use "Modify units property" trigger or rather action.
Thanks for the quick reply. A bit of an issue though, I currently have Liberty, Liberty Multi, Liberty Story, Liberty (campaign) assigned as dependencies, and I see no action called, or even remotely similar to "Modify units property". The closest I have is "Modify Player Property", is there another name this action is known as?
set unit property :P
@Jackolas: Go
Thank you good sir.