The Editor just crashed when I saved my map. It created the temporary folder called 'SotX01.SC2Map.temp' where all the raw files for the triggers, .versions, .xml's, txt's and so on seem to be stored. it didn't create any proper .SC2Map-file du to the crash.
Is there any way to load up all that stuff in the .temp-folder into the editor and do a proper save, or need I redo my work since the last save?
Well, first of all you should always save a lot. A lot lot lot. The editor is so unstable that it's just too risky not to.
Regarding restoring your map.. you can try it, but I wouldn't bother if I were you. Since your editor crashed during saving it's probable that it couldn't save all the data. So even if you did restore the map there could be files missing which would render it useless.
Or even worse - it could be that you also restored the error that made the editor crash and the only thing you would achieve is to crash your editor once more.
One thing that i have learned to deal with is always saving before switching tabs in the data editor, always saving before copying and pasting, always saving before deleting/changing actors/models and always keeping a backup of about the past two hours work.
Also saving to at least two DIFFERENT files. Or you're going to end up with a crash that corrupts it and you'll be back at zero.
You're still underestimating the instability of the GE.
You can go to preferences and make it auto-save backups every time you save (You can also put in a minimum amount of time needed between backup saves and maximum number of backups you want to keep, so that you dont have 5 billion map files in the end), and you can also turn on the auto-save function which will save every X minutes.
Also, stay away from the upgrades tab... Apart from being slow, it keeps crashing. I actually got it to crash because my mouse went over the "Loot" (or something similar) in the dropdown menu (didnt select or anything, mouse passes over, editor freezes, 30 seconds later i get the error report...)
And yea... save, save, save, save, save, save, and did i mention save?
I dont think you can restore your map though... never ended up with temp files :/ And i already have about 15 different map files, plus about 6 more here on mapster and 5 auto-backups... So yea, keep backups. I know i had the problem where it croaked while saving (was trying out the smaller map files thingy instead of faster saves) and it crashed and i had to find a backup since it was corrupted...
The Editor just crashed when I saved my map. It created the temporary folder called 'SotX01.SC2Map.temp' where all the raw files for the triggers, .versions, .xml's, txt's and so on seem to be stored. it didn't create any proper .SC2Map-file du to the crash.
Is there any way to load up all that stuff in the .temp-folder into the editor and do a proper save, or need I redo my work since the last save?
Thanks in advance.
Well, first of all you should always save a lot. A lot lot lot. The editor is so unstable that it's just too risky not to.
Regarding restoring your map.. you can try it, but I wouldn't bother if I were you. Since your editor crashed during saving it's probable that it couldn't save all the data. So even if you did restore the map there could be files missing which would render it useless.
Or even worse - it could be that you also restored the error that made the editor crash and the only thing you would achieve is to crash your editor once more.
@OutsiderXE: Go
One thing that i have learned to deal with is always saving before switching tabs in the data editor, always saving before copying and pasting, always saving before deleting/changing actors/models and always keeping a backup of about the past two hours work.
@happy04: Go
Also saving to at least two DIFFERENT files. Or you're going to end up with a crash that corrupts it and you'll be back at zero.
You're still underestimating the instability of the GE.
You can go to preferences and make it auto-save backups every time you save (You can also put in a minimum amount of time needed between backup saves and maximum number of backups you want to keep, so that you dont have 5 billion map files in the end), and you can also turn on the auto-save function which will save every X minutes.
Also, stay away from the upgrades tab... Apart from being slow, it keeps crashing. I actually got it to crash because my mouse went over the "Loot" (or something similar) in the dropdown menu (didnt select or anything, mouse passes over, editor freezes, 30 seconds later i get the error report...)
And yea... save, save, save, save, save, save, and did i mention save?
I dont think you can restore your map though... never ended up with temp files :/ And i already have about 15 different map files, plus about 6 more here on mapster and 5 auto-backups... So yea, keep backups. I know i had the problem where it croaked while saving (was trying out the smaller map files thingy instead of faster saves) and it crashed and i had to find a backup since it was corrupted...
Make sure you have your editor set to have a backup path and backup every save and every x minutes.