Here is my question:
I am making a RPG and it must have saving/loading systems. I can make it work with codes but I have seen maps like Wargrand save info about the player on the player's account.
For example SotIS: when you start a SotIS game you can not only see the kills you have made this game but also your overall kills (made in all the SotIS games you have played so far). So my question is: how can I save a string (from which I will later get info) It is a single line containing Characters/Numbers.
Here is my question: I am making a RPG and it must have saving/loading systems. I can make it work with codes but I have seen maps like Wargrand save info about the player on the player's account. For example SotIS: when you start a SotIS game you can not only see the kills you have made this game but also your overall kills (made in all the SotIS games you have played so far). So my question is: how can I save a string (from which I will later get info) It is a single line containing Characters/Numbers.
@Paranoiks: Go
Take a look at trigger actions "Open bank", "Save bank" and "Store String"
10x man