If you make something for the enjoyment of solving a unique problem, how do you know if the result is fun?
For example, in highschool it's fun to make a pacman game that when you eat a big dot, it opens another program that tunnels through the school networks and changes the backgrounds on every computer to clowns. It's fun to make that game. But if you eat the big dots, you get arrested next week and then get two years of probation and you can't win without the big dots and it's not fun to play games you can't win.
The point is, how do you know whether something you've made is fun if your motivation for making it is the process of making it. No one really plays their own game. It's like watching a movie you've seen before with someone who hasn't seen it. You become focused on what the other person is thinking about the movie, and not the movie itself.
I actually do 'play my own game'. Because I'm by nature really objective I find it quite easy to take distance from the map, play it, and see whether it is actually fun. Or whether it looks good, in my case, since I'm a terrainer. Another option you have is playing your map with friends and letting them give you feedback.
Either learn from other games.
Or just think of something of what you want to play - then make a basic game out of it and play it. If you like it then it's good.
And by the way I'm totally playing my own games. Very much actually. That is because I don't make a game that is fun for others to play, but I make a game that is fun FOR ME to play. And then others with the same taste group around me and we have some fun together ^.^
yeeea.. I'm more or less making maps for myself and my friends... and I run through my own maps like 3 times a day when im working on em. I also have 1 friend i constantly use a tester to give me feedback :)
I know it's fun when I miss Dinner and it's already 2am.
Map making keeps me occupied and I do enjoy the problem solving aspect, and the immense freedom, especially with the Galaxy Editor being so powerful. Map making does get frustrating and tiresome at some parts and so I take breaks. And yes sometimes I wonder whether I'm making maps for myself or to see if it'll survive on BNET, but someone out there will enjoy your maps, and I find comfort in that.
'Fun' is a very relative term and greatly depends on the people playing it, but it definitely also depends on the content of the game. If I were you I would just create whatever I think would be a fun game to play.
If you make something for the enjoyment of solving a unique problem, how do you know if the result is fun?
For example, in highschool it's fun to make a pacman game that when you eat a big dot, it opens another program that tunnels through the school networks and changes the backgrounds on every computer to clowns. It's fun to make that game. But if you eat the big dots, you get arrested next week and then get two years of probation and you can't win without the big dots and it's not fun to play games you can't win.
The point is, how do you know whether something you've made is fun if your motivation for making it is the process of making it. No one really plays their own game. It's like watching a movie you've seen before with someone who hasn't seen it. You become focused on what the other person is thinking about the movie, and not the movie itself.
I actually do 'play my own game'. Because I'm by nature really objective I find it quite easy to take distance from the map, play it, and see whether it is actually fun. Or whether it looks good, in my case, since I'm a terrainer. Another option you have is playing your map with friends and letting them give you feedback.
Either learn from other games.
Or just think of something of what you want to play - then make a basic game out of it and play it. If you like it then it's good.
And by the way I'm totally playing my own games. Very much actually. That is because I don't make a game that is fun for others to play, but I make a game that is fun FOR ME to play. And then others with the same taste group around me and we have some fun together ^.^
I play my own games too.
If you don't find it fun yourself when it's your own concept, then I think you could label it "not fun".
yeeea.. I'm more or less making maps for myself and my friends... and I run through my own maps like 3 times a day when im working on em. I also have 1 friend i constantly use a tester to give me feedback :)
I know it's fun when I miss Dinner and it's already 2am.
Map making keeps me occupied and I do enjoy the problem solving aspect, and the immense freedom, especially with the Galaxy Editor being so powerful. Map making does get frustrating and tiresome at some parts and so I take breaks. And yes sometimes I wonder whether I'm making maps for myself or to see if it'll survive on BNET, but someone out there will enjoy your maps, and I find comfort in that.
'Fun' is a very relative term and greatly depends on the people playing it, but it definitely also depends on the content of the game. If I were you I would just create whatever I think would be a fun game to play.
This is one reason why people make remakes of maps, they already know they're fun and don't have to come up with a basic premise
@Eltonbrand: Go
There's no fun in that.
fun is drinking a pink of jager while mapping before you go out with friends. thats fun-