I dont know if the good place to creat this thread. I want to creat spawn rate for 14 differents units. Thoses units come from my bunker. I want to increase and decrease spawn for exempl rines. Each increase or decrease cost mineral. More i increase the spawn of rines... more the spawn of rine grow up. I can stock rines in bunker if i need more rines in game.
Someone can help me? If you need more detail asking me.
If i want to spawnning 14 different units in same time, what is the procedure ? exempl : rines, mauders, reapers etc I put on this game 12 players max. Can you creat me exempl please ;)
Is close what i want, I play one night on bunker wars and i love the spawn functional on this game. I search how i can creat the same option on my new game. Do you know what i mean? Thanks for your help :)
Thanks for your help i appreciate :) If i want put cost ( 10 mineral each time i click on increase ) each upgrade? and where i go to see report the spawn unit like : producing rines at 1,23sec each and 35 units on standby in bunker?. Same of bunker wars in sc2.
to add a cost, just add it like you would add to any upgrade. (I have it under the research ability)
to see what unit they are making, I haven't implemented that system yet. i would try going to the set to (unit) upgrade and see if you can change the button for spawn to the desired unit
btw i think this thread is in the wrong forum section.
Hi,
I dont know if the good place to creat this thread. I want to creat spawn rate for 14 differents units. Thoses units come from my bunker. I want to increase and decrease spawn for exempl rines. Each increase or decrease cost mineral. More i increase the spawn of rines... more the spawn of rine grow up. I can stock rines in bunker if i need more rines in game.
Someone can help me? If you need more detail asking me.
EVENT: Whatever you want
ACTION:
repeat the following forever:
(wait (variable X) seconds)
create 1 (unit) at (point A)
-------------------EVENT: player uses increase spawn rate
ACTION: modify variable X: -1
------------------EVENT: player uses decrease spawn rate
ACTION: modify variable X: +1
-------------------Variable X is a global variable of type integer. starting value of 10
the value of the variable controls the spawn rate in # of seconds
@joey101d: Go
Hi,
If i want to spawnning 14 different units in same time, what is the procedure ? exempl : rines, mauders, reapers etc I put on this game 12 players max. Can you creat me exempl please ;)
here...
@joey101d: Go
Is close what i want, I play one night on bunker wars and i love the spawn functional on this game. I search how i can creat the same option on my new game. Do you know what i mean? Thanks for your help :)
this should do it....
@joey101d: Go
Hi,
Thanks for your help i appreciate :) If i want put cost ( 10 mineral each time i click on increase ) each upgrade? and where i go to see report the spawn unit like : producing rines at 1,23sec each and 35 units on standby in bunker?. Same of bunker wars in sc2.
to add a cost, just add it like you would add to any upgrade. (I have it under the research ability)
to see what unit they are making, I haven't implemented that system yet. i would try going to the set to (unit) upgrade and see if you can change the button for spawn to the desired unit
btw i think this thread is in the wrong forum section.