Remember the "Burrow Charge" that the Ultralisk has in Heart of the Swarm?
That, at the beginning. Well, before I release my very final map. I'm going to try and make that ability (maybe use Deep Tunnel.) and apply it to the Ultralisk. WHy? Because the Ultralisks are slow, and you lose them too easily from Siege Tanks and Immortals.
(Link fixed thanks to help from Zelda. Link was fixed by Zelda... lol. I just realized what that says.)
This is for a separate personal project, how do I make the Hydralisk's projectile look like the way it did in Starcraft one where it looked like it was spitting acid?
Remember the "Burrow Charge" that the Ultralisk has in Heart of the Swarm?
That, at the beginning. Well, before I release my very final map. I'm going to try and make that ability (maybe use Deep Tunnel.) and apply it to the Ultralisk. WHy? Because the Ultralisks are slow, and you lose them too easily from Siege Tanks and Immortals.
(Link fixed thanks to help from Zelda. Link was fixed by Zelda... lol. I just realized what that says.)
Hmm, Video ain't workin.
@LongLivetheTalDarim: Go
You did this
But should have done this
Ah. Thank you :)
This is for a separate personal project, how do I make the Hydralisk's projectile look like the way it did in Starcraft one where it looked like it was spitting acid?
@LongLivetheTalDarim: Go
This is why you just use infestors in tandem with your ultralisks. Root the enemy, serve to ultralisks.